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medical:medics [2020/06/12 09:59]
hinds [Proactive Treatment]
medical:medics [2020/06/12 10:02]
hinds [Managing Time]
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 ===== Managing Supplies ===== ===== Managing Supplies =====
  
-Any time you can acquire supplies from a vehicle, crate, dead friendly medic, or other source, you should do so. You don't need to go out of your way, but if you're walking by and the supplies are there, work it out with your squad leader to go acquire some of those supplies for yourself. Fluids are the most common thing to run out of, so you need to be careful when you use them, but don't save them forever, either. Use them when you need to and don't use them when you don't need to. Get more when you can.+Any time you can acquire supplies from a vehicle, crate, dead friendly medic, or other source, ​**you should do so**. You don't need to go out of your way, but if you're walking by and the supplies are there, work it out with your squad leader to go acquire some of those supplies for yourself. ​**Fluids are the most common thing to run out of**, so you need to be careful when you use them, but don't save them forever, either. Use them when you need to and don't use them when you don't need to. Get more when you can.
  
-Another aspect of managing supplies is resupplying the individuals in your squad. When treating someone, you can ask if they still have enough bandages. If a rifleman doesn'​t have five or six bandages, you should resupply them with some of your own bandages. It is best to give field dressing, QuikClot, or packing bandages rather than elastic bandages. Elastic bandages can fall off in a surprisingly short amount of time and that's not something you want your riflemen having to worry about when they may not see you for 10 minutes at a time.+Another aspect of managing supplies is **resupplying the individuals in your squad**. When treating someone, you can ask if they still have enough bandages. If a rifleman doesn'​t have five or six bandages, you should resupply them with some of your own bandages. It is best to give field dressing, QuikClot, or packing bandages rather than elastic bandages. ​**Elastic bandages can fall off in a surprisingly short amount of time** and that's not something you want your riflemen having to worry about when they may not see you for 10 minutes at a time.
  
-Finally, don't forget to cross-load with the other medics in the platoon. If you're a platoon medic, you can push your supplies down to the squad medics the same way they push their bandages down to their squad members. If you're a squad medic, you can pick up some extra supplies from another squad'​s medic or offload some of your spare on to them. Work with your leader to organize rapid supply swaps when the HQ elements will be located nearby. This way you can reorganize the platoon'​s medical supplies and nobody will even notice the delay since it won't be out of the way and it won't take more than 30 seconds.+Finally, don't forget to **cross-load with the other medics in the platoon**. If you're a platoon medic, you can push your supplies down to the squad medics the same way they push their bandages down to their squad members. If you're a squad medic, you can pick up some extra supplies from another squad'​s medic or offload some of your spare on to them. Work with your leader to organize rapid supply swaps when the HQ elements will be located nearby. This way you can reorganize the platoon'​s medical supplies and nobody will even notice the delay since it won't be out of the way and it won't take more than 30 seconds.
  
 ===== Managing Time ===== ===== Managing Time =====
  
-This is probably the most important aspect of the Medic role. You must be efficient with your time. Mission delays can happen based on the decisions you make, so always try to be as efficient as possible. Some things take time, but you want them to take the minimum required amount of time while still providing the highest level of service possible to the individuals you're responsible for treating (and probably some you aren'​t,​ if they lose their medic early).+This is probably the **most important aspect** of the Medic role. You must be efficient with your time. Mission delays can happen based on the decisions you make, so always try to **be as efficient as possible**. Some things take time, but you want them to **take the minimum required amount of time** while still providing the **highest level of service** possible to the individuals you're responsible for treating (and probably some you aren'​t,​ if they lose their medic early).
  
-"Level of service"​ means both the degree to which you're treating casualties (quality; making the right decisions) and the number of casualties you're covering (quantity; as a percentage of total casualties available for you to treat). Inevitably as the peasant:​medic ratio rises, you'll be forced to compromise one or both aspects and that's fine. Just as leadership disintegrates during a protracted and/or bloody mission, so does the medical role. Just be aware of it and try to manage it as best you can.+"Level of service"​ means both the **degree to which you're treating casualties** (quality; making the right decisions) and the **number of casualties you're covering** (quantity; as a percentage of total casualties available for you to treat). Inevitably as the peasant:​medic ratio rises, you'll be forced to compromise one or both aspects and that's fine. Just as leadership disintegrates during a protracted and/or bloody mission, so does the medical role. Just be aware of it and try to manage it as best you can.
  
 So, how do you save time? So, how do you save time?
  
-For one, don't let your squad leader halt the entire squad to treat one casualty. Keep the squad moving and carry an unconscious casualty while they recover, if you have to. Even better, arrange for the platoon medic to babysit your casualty while you run off after your squad. If you can push some of your load off on to the next-higher medic, that's great for you, since it means you can now treat someone else without having to juggle the extra dead (hopefully not literally dead) weight.+For one, **don't let your squad leader halt the entire squad to treat one casualty**. Keep the squad moving and carry an unconscious casualty while they recover, if you have to. Even better, ​**arrange for the platoon medic to babysit your casualty** while you run off after your squad. If you can push some of your load off on to the next-higher medic, that's great for you, since it means you can now treat someone else without having to juggle the extra dead (hopefully not literally dead) weight.
  
-Another option is pushing an IV on a casualty who's going to need an IV before you even stitch their wounds. As long as you're confident the wounds won't start reopening before you finish the IV and perform the stitch, go for it. Doing this compresses the total amount of time the casualty is occupied by receiving treatment and they should, on average, wake up sooner if you push the IV sooner.+Another option is pushing an IV on a casualty who's going to need an IV before you even stitch their wounds. As long as you're confident the wounds ​**won't start reopening** before you finish the IV and perform the stitch, go for it. Doing this compresses the total amount of time the casualty is occupied by receiving treatment and they should, on average, ​**wake up sooner** if you push the IV sooner.
  
-Use tourniquets to control multiple wounds on a single limb. If a casualty is "​stable"​ with a tourniquet on their arm, move on to someone else who needs treatment right away. Loop back to the casualty with the tourniquet after you address one or two others. Make sure not to forget about an unconscious not-technically-done-being-treated-stable-casualty.+Use tourniquets to **control multiple wounds** on a single limb. If a casualty is "​stable"​ with a tourniquet on their arm, move on to someone else who needs treatment right away. Loop back to the casualty with the tourniquet after you address one or two others. Make sure not to forget about an unconscious not-technically-done-being-treated-stable-casualty.
  
 You'll find these types of optimizations as you play the role more. You'll also figure out when and when not to use them. You'll find these types of optimizations as you play the role more. You'll also figure out when and when not to use them.
  • medical/medics.txt
  • Last modified: 2020/06/12 10:17
  • by hinds