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medical:selfaid [2020/06/05 02:53]
hinds [Step 2: Stop Bleeding & Fix Fractures]
medical:selfaid [2020/06/05 03:23]
hinds [General Recommendations]
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 ===== General Recommendations ===== ===== General Recommendations =====
-   ​* ​**Move to cover or, if none is available, concealment.** Worst-case, lay down to make yourself small. Try not to treat yourself or another in the open as you are vulnerable to incoming fire. If a casualty is in the open, do your best to drag them in to cover or concealment. Only use carrying as a last resort, as the animation to pick up a casualty is slow and leaves you vulnerable to incoming fire. Only carry when you have one or two other individuals nearby who can provide security for you. + 
-   * **Communicate with your team leader and other individuals around you.** If you or your buddy are significantly wounded, make sure you can get help treating the casualty or providing security. If your team leader can quickly summon the squad'​s medic, it may help save a casualty that would have otherwise died. +{{:​medical:​med_aid_coverbetter.jpg?​600px||}} 
-   * **Maintain security.** If you and your buddy are wounded, the lesser-wounded of the two should hold security to ensure the buddy team's protective posture is never compromised. Alternate treating yourselves to avoid a situation where you are both bandaging and get walked up on (and possibly killed) by enemy personnel. + 
-   * **If you are bandaging a casualty at the same time as someone else, call out what action you're performing on what region.** For example, "​bandaging head," "​tourniqueting right arm," and so on. This avoids wasted time and resources addressing the same wound(s).+**Move to cover or, if none is available, concealment.** Worst-case, lay down to make yourself small. Try not to treat yourself or another in the open as you are vulnerable to incoming fire. If a casualty is in the open, do your best to drag them in to cover or concealment. Only use carrying as a last resort, as the animation to pick up a casualty is slow and leaves you vulnerable to incoming fire. Only carry when you have one or two other individuals nearby who can provide security for you. 
 + 
 +{{:​medical:​med_aid_communication1.jpg?​600px||}} 
 + 
 +**Communicate with your team leader and other individuals around you.** If you or your buddy are significantly wounded, make sure you can get help treating the casualty or providing security. If your team leader can quickly summon the squad'​s medic, it may help save a casualty that would have otherwise died. 
 + 
 +{{:​medical:​med_aid_360.jpg?​600px||}} 
 + 
 +//From Lonely Island'​s YOLO. "Just take our advice and hide."//​ 
 + 
 +**Maintain security.** If you and your buddy are wounded, the lesser-wounded of the two should hold security to ensure the buddy team's protective posture is never compromised. Alternate treating yourselves to avoid a situation where you are both bandaging and get walked up on (and possibly killed) by enemy personnel. 
 + 
 +{{:​medical:​med_aid_communication2.jpg?​600px|}} 
 + 
 +**If you are bandaging a casualty at the same time as someone else, call out what action you're performing on what region.** For example, "​bandaging head," "​tourniqueting right arm," and so on. This avoids wasted time and resources addressing the same wound(s).
  
 ===== Step 1: Assess Injuries ===== ===== Step 1: Assess Injuries =====
  • medical/selfaid.txt
  • Last modified: 2020/06/05 03:35
  • by hinds