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tmf:garrison [2016/07/23 16:49]
head created
tmf:garrison [2016/07/26 09:18]
head [Trigger support]
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 ====== Garrison ====== ====== Garrison ======
 +[[#headless client support|{{:​tmf:​hcicon.png}}]] [[#trigger support|{{:​tmf:​triggericon.png}}]]
 +
 Garrison works with the [[tmf:​area|area]] modules to spawn units inside buildings inside the [[tmf:​area|area]]. Garrison works with the [[tmf:​area|area]] modules to spawn units inside buildings inside the [[tmf:​area|area]].
-Each unit synced to the garrison module will become possible unit to be spawned inside the area. 
  
-If you want to increase ​the chance of a certain ​unit to spawn, sync several versions of it.+Each unit [[tmf:​sync|synced]] ​to the garrison module will become possible ​unit to be spawned inside the area.
  
 +If you want to increase the chance of a certain unit to spawn, [[tmf:​sync|sync]] several versions of it.
 +
 +
 +The Garrison module works with triggers or without.
 ===== Usage ===== ===== Usage =====
 {{:​tmf:​tmf_garrison_usage.png|}} {{:​tmf:​tmf_garrison_usage.png|}}
 +===== Trigger support =====
 +The garrison module can be activated once by a trigger.
 +
 +Simply [[tmf:​sync|sync]] the trigger to the module and when activate the garrison module will activate.
 +===== Headless client support =====
 +By [[tmf:​sync|syncing]] a headless client unit to the module.
 +
 +The module will spawn the units on the [[tmf:​headlessclient|HC]] instead.
 +
 +
 +
  • tmf/garrison.txt
  • Last modified: 2017/07/16 12:08
  • by snippers