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| tactics:fireteam-leading [2016/03/24 14:48] – [Fireteam drills] snippers | tactics:fireteam-leading [2025/08/03 14:24] (current) – external edit 127.0.0.1 | ||
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| ====== Responsibility of the FTL ====== | ====== Responsibility of the FTL ====== | ||
| As a fireteam leader you are responsible for anything your fireteam does or does not do. As a fireteam leader you should aim to keep your squad leader and your fireteam members happy. They both have different expectations of you. | As a fireteam leader you are responsible for anything your fireteam does or does not do. As a fireteam leader you should aim to keep your squad leader and your fireteam members happy. They both have different expectations of you. | ||
| - | The squad leader will act as your direct commander. They will issue you with tasks and directions which they expect you to be complete. Ideally they will not overly micromanage and will give you directions to make your own decisions. They should not be burdened with the all details of how you are managing your fireteam. For instance they don’t need to know the direction that everyone is facing but they might like a rough idea as to what area your entire fireteam is covering. Ultimately the squad leader expects that you to perform these tasks as best as possible. | + | The squad leader will act as your direct commander. They will issue you with tasks and directions which they expect you to complete. Ideally they will not overly micromanage and will give you directions to make your own decisions. They should not be burdened with the all details of how you are managing your fireteam. For instance they don’t need to know the direction that everyone is facing but they might like a rough idea as to what area your entire fireteam is covering. Ultimately the squad leader expects that you to perform these tasks as best as possible. |
| A squad leader expects the following of you: | A squad leader expects the following of you: | ||
| * Complete the tasks and directions given to you. | * Complete the tasks and directions given to you. | ||
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| * **Control** - Give subordinates tasks. As a leader it is your job to delegate responsibilities to everyone under your leadership. If your subordinates do not have tasks they will otherwise do their best to interpret things as they please and most likely a tactical blob will occur or potentially something you did not intend. This results in the group not being the best it can be as everyone will be target fixated and your flanks won’t be covered. Everyone should always have a task, even if it is just covering a direction. // | * **Control** - Give subordinates tasks. As a leader it is your job to delegate responsibilities to everyone under your leadership. If your subordinates do not have tasks they will otherwise do their best to interpret things as they please and most likely a tactical blob will occur or potentially something you did not intend. This results in the group not being the best it can be as everyone will be target fixated and your flanks won’t be covered. Everyone should always have a task, even if it is just covering a direction. // | ||
| * **Inform** – Your fireteam is one part of the entire team. You should do your best to keep your fireteam informed about the wider situation. Take time periodically to look at the map and note where friendlies and enemies are. Let your fireteam know how the rest of the platoon/ | * **Inform** – Your fireteam is one part of the entire team. You should do your best to keep your fireteam informed about the wider situation. Take time periodically to look at the map and note where friendlies and enemies are. Let your fireteam know how the rest of the platoon/ | ||
| - | * **Avoid micro-management** – As a fireteam leader you could control the exact position of everyone in your fireteam, but it is better to give a rough idea of what people should be doing as there will be plenty of situations that will arise and judgement | + | * **Avoid micro-management** – As a fireteam leader you could control the exact position of everyone in your fireteam, but it is better to give a rough idea of what people should be doing as there will be plenty of situations that will arise and judgement |
| - | * **Be clear and specific** – When giving tasks you need to clear and specific. If you do not specify who is doing the task it might not be completed, or everyone might decide they are doing it. This runs into the potential danger that everyone is fixated on the task but you had intended for only one person to do it. So if you want an individual to do something reference them by name. Think before you speak to ensure brevity. Putting all this in practice we get the following examples. A bad order would be: “Guys joey just died, he had that useful AT4, I want someone to go and grab his AT4.”. This is longer that it needs to be, contains unnecessary information and is not specific. The better way to do this would be to say “Sam, get the AT4 from Joey’s corpse”. | + | * **Be clear and specific** – When giving tasks you need to be clear and specific. If you do not specify who is doing the task it might not be completed, or everyone might decide they are doing it. This runs into the potential danger that everyone is fixated on the task but you had intended for only one person to do it. So if you want an individual to do something reference them by name. Think before you speak to ensure brevity. Putting all this in practice we get the following examples. A bad order would be: “Guys joey just died, he had that useful AT4, I want someone to go and grab his AT4.”. This is longer that it needs to be, contains unnecessary information and is not specific. The better way to do this would be to say “Sam, get the AT4 from Joey’s corpse”. |
| Your //squad leaders// and //platoon leader// should also be employing all of the above. | Your //squad leaders// and //platoon leader// should also be employing all of the above. | ||
| ===== Managing your fireteam ===== | ===== Managing your fireteam ===== | ||
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| The //rifleman ani-tank (RAT)// will typically have a single shot AT launcher. You should be cautious with its employment. If it is known the enemy will have a lot of enemy armour you should save this until it is needed against armour. If the enemy in a mission is solely infantry without armour you may wish to use this as an explosive weapon against buildings and infantry. | The //rifleman ani-tank (RAT)// will typically have a single shot AT launcher. You should be cautious with its employment. If it is known the enemy will have a lot of enemy armour you should save this until it is needed against armour. If the enemy in a mission is solely infantry without armour you may wish to use this as an explosive weapon against buildings and infantry. | ||
| ===== Communication ====== | ===== Communication ====== | ||
| - | As a fireteam leader you are expected to do a lot of communicating please read the [[communications|radio communications]] page. In particular you should be familiar with the [[communications# | + | As a fireteam leader you are expected to do a lot of communicating please read the [[communications|radio communications]] page. In particular you should be familiar with the [[communications# |
| ===== Appendix ====== | ===== Appendix ====== | ||
| === Examples === | === Examples === | ||
| - | Dslyecxi of the community Shacktac has created some amazing hindsight videos. Where he pulls apart some gameplay and studies it in a tactical way. These should provide some interesting insight into the sorts of things you should be considering as a FTL. | + | Dslyecxi of the community Shacktac has created some amazing hindsight videos. Where he pulls apart some gameplay and studies it in a tactical way. These should provide some interesting insight into the sorts of things you should be considering as an FTL. |
| {{youtube> | {{youtube> | ||
| Episode 1: Riverside ambush. This is taken from the perspective of an FTL | Episode 1: Riverside ambush. This is taken from the perspective of an FTL | ||
| {{youtube> | {{youtube> | ||
| Episode 2: Airfield Assault. If you enjoyed the first this is an extra bonus but is aimed more at a platoon level. | Episode 2: Airfield Assault. If you enjoyed the first this is an extra bonus but is aimed more at a platoon level. | ||
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