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| ====== Platoon (20-50 players) ====== | ====== Platoon (20-50 players) ====== | ||
| - | The structure of the platoon will be varied by two factors //how the mission maker assigns the roles// and //how the session host chooses to utilize them.// Sometimes we will deviate a bit from this standard in our missions, but this is used in the majority of our missions. Throughout this chapter we outline a 1Tac infantry platoon with diagrams to help explain the building blocks of a platoon. | ||
| + | The structure of the platoon will be varied by two factors //how the mission maker assigns the roles// and //how the session host chooses to utilize them.// Sometimes we will deviate a bit from this standard in our missions, but this is used in the majority of our missions. Throughout this chapter we outline a 1Tac infantry platoon with diagrams to help explain the building blocks of a platoon. | ||
| ===== Fireteam (4-6 men) ===== | ===== Fireteam (4-6 men) ===== | ||
| + | |||
| Several riflemen (4-6 men) will form a **fireteam**. The // | Several riflemen (4-6 men) will form a **fireteam**. The // | ||
| {{: | {{: | ||
| - | //**Left:** A fireteam in a wedge formation all looking forwards with buddy team colours \\ | + | //**Left:** A fireteam in a wedge formation all looking forwards with buddy team colours\\ |
| **Right**: Map marker used to indicate a fireteam (Icon is NATO symbol for Infantry, icon on top is symbol for fireteam sized element, colours represent squad. A - 1 is short for Alpha Squad - Fireteam 1).// | **Right**: Map marker used to indicate a fireteam (Icon is NATO symbol for Infantry, icon on top is symbol for fireteam sized element, colours represent squad. A - 1 is short for Alpha Squad - Fireteam 1).// | ||
| A **fireteam leader** commands the // | A **fireteam leader** commands the // | ||
| - | | + | - __Fireteam leader__ |
| - | - __Automatic Rifleman__ - Second in command, equipped with a light machinegun, should be tasked with focusing on the primary target/most likely approach of enemy forces. | + | - __Automatic Rifleman__ |
| - | - __Assistant Automatic rifleman__ - Carries extra ammo for the automatic rifleman, and binoculars to assist in correcting the automatic rifleman. | + | - __Assistant Automatic rifleman__ |
| - | - __Rifleman Antitank__ - Typically equipped with a single shot anti-tank weapon. | + | - __Rifleman Antitank__ |
| ===== Squad (2-3 fireteams) ===== | ===== Squad (2-3 fireteams) ===== | ||
| - | Several fireteams (2-3) form a **squad** (also known as a **section**). A **squad leader** is assigned to command the squad, they follow the orders of the //platoon commander// | + | |
| + | Several fireteams (2-3) form a **squad** | ||
| {{: | {{: | ||
| - | //**Top**: The map marker at the top marker for a squad, note the symbol (dot) representing it is squad sized. In our mission framework typically ingame either the squad marker is displayed OR the markers for the 2 fireteams and the squad leader depending on the zoom of the map. \\ | + | //**Top**: The map marker at the top marker for a squad, note the symbol (dot) representing it is squad sized. In our mission framework typically ingame either the squad marker is displayed OR the markers for the 2 fireteams and the squad leader depending on the zoom of the map. \\ **Bottom**: A squad in a line formation, with each fireteam in opposing wedge formations, with the squad leader and medic in the middle.// |
| - | **Bottom**: A squad in a line formation, with each fireteam in opposing wedge formations, with the squad leader and medic in the middle.// | + | |
| - | + | ||
| - | - __Squad Leader__ - Equipped with binoculars and grenade launcher. The //squad leader// will outline the tactics and movement of the fireteams. Ensuring they mutually support each other at all times. | + | |
| - | - __(optional) Squad Medic__ - The //squad medic// will typically stay by the side of the squad leader and handle casualties in the squad. The medic has no leadership responsibilities and will provide security for the squad leader. | + | |
| + | - __Squad Leader__ | ||
| + | - __(optional) Squad Medic__ | ||
| ===== Platoon (2-4 Squads) ===== | ===== Platoon (2-4 Squads) ===== | ||
| Line 35: | Line 33: | ||
| //An example platoon using map markers consisting of a command element (HQ) and 3 squads: Alpha, Bravo & Charlie.// | //An example platoon using map markers consisting of a command element (HQ) and 3 squads: Alpha, Bravo & Charlie.// | ||
| - | The **platoon** typically consists of 2-4 squads of infantry, a leadership (headquarters) element and possibly extra support attachments. The leadership element will consist of at least a //platoon commander// and will typically be referred to as command in communication. | + | The **platoon** |
| - | The command element of a platoon may have: | + | The command element of a platoon may have: |
| - | - __Platoon Commander (CO)__ - The commander of the whole team. He will give tasks to squad leaders and attachment leaders. | + | |
| - | - __(optional) Platoon Sergeant (Deputy Commander)__ - The //platoon leader’s// | + | |
| - | - __(optional) Platoon Medic__ - This is the senior medic of the platoon who is typically tasked with assisting medical expertises if the squads require it. He may be tasked with replacing a squad medic if necessary. | + | |
| - | - __(optional) Forward Observer/ | + | |
| - | - __(optional) Extra rifleman__ - These guys protect the platoon leader and may serve as drivers/ | + | |
| + | - __Platoon Commander (CO)__ | ||
| + | - __(optional) Platoon Sergeant (Deputy Commander)__ | ||
| + | - __(optional) Platoon Medic__ | ||
| + | - __(optional) Forward Observer/ | ||
| + | - __(optional) Extra rifleman__ | ||
| ====== Attachments ====== | ====== Attachments ====== | ||
| ===== Infantry ===== | ===== Infantry ===== | ||
| - | Attachments are typically 2-3 player teams, that have an asset that will greatly aid/improve the capabilities of the platoon. Every attachment will have an **attachment leader** who will handle communications, | + | Attachments are typically 2-3 player teams, that have an asset that will greatly aid/improve the capabilities of the platoon. Every attachment will have an **attachment leader** |
| - | - __Attachment Leader__ - The leader will handle communications with the platoon/ | + | |
| - | - __Attachment Gunner/ | + | |
| - | - __(Optional) Rifleman Assistant__ - Carries extra ammunition and provides security for the attachment | + | |
| + | - __Attachment Leader__ | ||
| + | - __Attachment Gunner/ | ||
| + | - __(Optional) Rifleman Assistant__ | ||
| The mostly commonly used attachment teams are: | The mostly commonly used attachment teams are: | ||
| - | - __Medium Machine Gunner (MMG)__ - Usually a two-man group with an assistant to carry extra ammo. They equip a medium machine gun (~7.62mm) which is devastating against infantry and effective against light vehicles and is great for supporting infantry assaults. | ||
| - | - __Medium Anti-Tank gunner (MAT)__ - The MAT team, will primarily act as a team focusing on destroying enemy armour. Their anti-tank weapon will be far more devastating than those issued at the fireteam level. | ||
| - | - __Engineer team__ - Carry explosives/ | ||
| - | |||
| - | The **weapons squad leader** is a special role, that we typically do not employ but may be of use in the future if there are at least 4 attachments in play. The //weapons squad leader// might lead some of the attachments in a base of fire location. He will aid the logistics of ensuring they have sufficient ammo. He’ll direct the attachments per the //platoon commander' | ||
| + | - __Medium Machine Gunner (MMG)__ | ||
| + | - __Medium Anti-Tank gunner (MAT)__ | ||
| + | - __Engineer team__ | ||
| + | The **weapons squad leader** | ||
| ===== Vehicles ===== | ===== Vehicles ===== | ||
| - | Vehicle attachments are typically quite common and are usually either aircraft or armour. Ground vehicles typically offer armour and superior firepower and are usually structured as the following. Infantry fighting vehicles (IFVs) are armoured vehicles that are used to support infantry and typically have space to transport troops in the back. By default vehicles are attached to platoon and under the control of the //platoon commander// | + | Vehicle attachments are typically quite common and are usually either aircraft or armour. Ground vehicles typically offer armour and superior firepower and are usually structured as the following. Infantry fighting vehicles (IFVs) are armoured vehicles that are used to support infantry and typically have space to transport troops in the back. By default vehicles are attached to platoon and under the control of the //platoon commander// |
| - | - __Commander__ - Handles radio comms with platoon/ | + | |
| - | - __Gunner__ - Watches his assigned arc and engages targets. | + | |
| - | - __Driver__ - Drives the vehicle, doubles up as a junior mechanic that can usually provide minor repairs to make the vehicle functional. | + | |
| + | - __Commander__ | ||
| + | - __Gunner__ | ||
| + | - __Driver__ | ||
| ===== Artillery/ | ===== Artillery/ | ||
| - | When artillery and close air support is in use typically a forward observer/ | ||
| + | When artillery and close air support is in use typically a forward observer/ | ||
| ====== Chain of command: ====== | ====== Chain of command: ====== | ||
| Line 78: | Line 74: | ||
| **Mission Commander priority** | **Mission Commander priority** | ||
| + | |||
| - Platoon CO | - Platoon CO | ||
| - Platoon SGT | - Platoon SGT | ||
| Line 86: | Line 83: | ||
| **Squad Leadership priority** | **Squad Leadership priority** | ||
| + | |||
| - Squad Leader | - Squad Leader | ||
| - Fireteam 1 leader | - Fireteam 1 leader | ||
| Line 93: | Line 91: | ||
| **Fireteam Leadership priority** | **Fireteam Leadership priority** | ||
| + | |||
| - Fireteam Leader | - Fireteam Leader | ||
| - Automatic Rifleman | - Automatic Rifleman | ||
| Line 100: | Line 99: | ||
| ====== Appendix ====== | ====== Appendix ====== | ||
| - | **Why is the 1Tac platoon the way it is?** | + | **Why is the 1Tac platoon the way it is?** We use a standardized structure, and over time everybody learns how the structure works. In the real world most armies have their own platoon structure and it is quite subjective what is the best format. Ultimately this structure is most familiar to us and has worked out best for us through our limited experimentation. To further provide some insight for those interested, a good platoon structure for 1Tac should: |
| - | We use a standardized structure, and over time everybody learns how the structure works. In the real world most armies have their own platoon structure and it is quite subjective what is the best format. Ultimately this structure is most familiar to us and has worked out best for us through our limited experimentation. To further provide some insight for those interested, a good platoon structure for 1Tac should: | + | |
| - | - **Allow cohesion and a coordinated effort** - The end goal is to complete a mission with everyone working together. The mission commander’s role is to devise a plan and oversee its execution. | + | |
| - | - **Provide appropriate and a manageable structure | + | |
| - | - **Effective communication pathways** - Anyone can be become overwhelmed if every player on the team began speaking to them. This is why a subdivision of units exists. | + | |
| - | - **Avoid integrated squad leaders** - Integrated squad leaders are squad leaders that also lead their own fireteam. Practice has shown that handling the comms between the squad and platoon alone can be quite a strenuous task, when combined with the added responsibility of leading a fireteam it becomes quite overwhelming for junior squad leaders. | + | |
| - | - **Redundancy** - If someone dies/ | + | |
| + | - **Allow cohesion and a coordinated effort** | ||
| + | - **Provide appropriate and a manageable structure (Not overburden leaders)** | ||
| + | - **Effective communication pathways** | ||
| + | - **Avoid integrated squad leaders** | ||
| + | - **Redundancy** | ||
| **Links of Interest** | **Links of Interest** | ||
| + | |||
| - Dslyecxi’s Tactics Techniques And Procedures - Dslyecxi has written guides that I have constantly read, learnt from and drawn inspiration from. These are far more in depth and I would highly recommend them. | - Dslyecxi’s Tactics Techniques And Procedures - Dslyecxi has written guides that I have constantly read, learnt from and drawn inspiration from. These are far more in depth and I would highly recommend them. | ||
| - | | + | |
| - | - V3 (Arma 3 - 2013) - http:// | + | - V3 (Arma 3 - 2013) - [[http:// |
| - Zumorc’s Arma wiki | - Zumorc’s Arma wiki | ||
| - | | + | |
| - | - RU motorized rifle squad - http:// | + | - RU motorized rifle squad - [[http:// |
| - | - Nato Markers - The map markers we use are based on standard NATO map markers and symbology, you can find more information on them here: https:// | + | - Nato Markers - The map markers we use are based on standard NATO map markers and symbology, you can find more information on them here: [[https:// |
| + | |||