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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| tmf:ai_hunt [2016/08/14 17:44] – [Usage] snippers | tmf:ai_hunt [2025/08/03 14:24] (current) – external edit 127.0.0.1 | ||
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| ====== AI Hunt Module ====== | ====== AI Hunt Module ====== | ||
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| The AI Hunt module will make the AI search and destroy any enemies it discovers inside the area. | The AI Hunt module will make the AI search and destroy any enemies it discovers inside the area. | ||
| ====== Usage ====== | ====== Usage ====== | ||
| - | Firstly place the module where you want the center point of the area to be. | + | |
| - | {{: | + | Firstly place the module where you want the center point of the area to be. {{: |
| * The radius parameter specifies how large the area will be. | * The radius parameter specifies how large the area will be. | ||
| - | * The hunters parameter specifies who should | + | * The hunters parameter specifies who is to take part in the hunt. By default this is units synchronized |
| * The target parameter determines what side the hunters should be targeting. | * The target parameter determines what side the hunters should be targeting. | ||
| ===== Demo ===== | ===== Demo ===== | ||
| - | {{youtube> | + | |
| + | {{youtube> | ||