{{ :tmf:logo_tmf_ca.png }} Teamwork Mission Framework (TMF) can be found on [[https://github.com/tmf3/tmf|GitHub]] and on [[https://discord.gg/0uICmkBFR3w3dKbJ|Discord]] {{https://img.shields.io/discord/162548584342880256.png?nolink&94x20}} **Getting Started:** * **[[:tmf:dosanddonts|1TAC GUIDELINES]]** * [[:tmf:setting-up-first-mission|Setting up your first mission]] * [[:tmf:notepad|Setting up notepad++]] **Core component documentation: ** * [[:tmf:assigngear|Gear assignment]] - Handles the TMF system for giving players equipment. * [[:tmf:orbat|ORBAT]] - Handles group markers and the orbat briefing page * [[:tmf:acre2|ACRE2 component]] - Handles language and radio assignment. * [[:tmf:briefings|Briefing component]] - Handles player briefing scripts. * [[:tmf:autotest|Autotest component]] - Offers some simple automatic testing **Modules documentation: ** * [[:tmf:teleport|Teleport]] - Teleport system * [[:tmf:safestart|Safestart]] - Safestart system * [[:tmf:parachutedeploy|Parachute deploy]] - Deployment system. * [[:tmf:spectatorobjective|Spectator objective]] - Display objectives in spectator. * [[:tmf:casualtycap|Casualty cap]] - End mission when a certain number of causalities has occurred. * [[:tmf:garrison|Garrison]] - Garrison module * [[:tmf:wavespawner|Wave spawner]] - Wave spawner module * [[:tmf:ai_hunt|AI Hunt Module]] - Make AI search and hunt down units. * [[:tmf:artillerymodule|Artillery]] - Artillery module **Pre-configured component documentation ** * [[:tmf:patrolgenerator|Patrol generator]] - Patrol generator * [[:tmf:spectator|Spectator system]] * [[:tmf:adminrespawn|Respawn system]] - Allows admins to respawn players in spectator. * [[:tmf:mission-standards|Mission standards]]