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medical:equipment [2020/05/26 06:15]
hinds [Terminology]
medical:equipment [2020/05/29 12:32]
hinds [Terminology]
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    * **Medical Menu**: The [[:​medical:​selfaid#​appendix_aace_medical_menu_video|ACE Medical Menu]]. Default keybind is H. This is assumed to be the default treatment UI as ACE Interacting with individual limbs on yourself or (especially) on others is generally slow, cumbersome, and prone to making mistakes. (If you are an ACE Interaction loyalist, that's fine, and most everything you read will still apply. You'll just need to explore the interaction tree to find the specific spot to use some of the items.)    * **Medical Menu**: The [[:​medical:​selfaid#​appendix_aace_medical_menu_video|ACE Medical Menu]]. Default keybind is H. This is assumed to be the default treatment UI as ACE Interacting with individual limbs on yourself or (especially) on others is generally slow, cumbersome, and prone to making mistakes. (If you are an ACE Interaction loyalist, that's fine, and most everything you read will still apply. You'll just need to explore the interaction tree to find the specific spot to use some of the items.)
-   * **Efficiency**:​ The number of wounds that a given bandage will treat in one application. Higher is better. When speaking generally about a bandage, this considers all wound types/​sizes,​ not specific interactions between a bandage, wound size, and wound type.+   * **Efficiency**:​ The number of wounds that a given bandage will treat in one application. When speaking generally about a bandage, this considers all wound types/​sizes,​ not specific interactions between a bandage, wound size, and wound type. Higher is better.
    * **Reopen Score**: A number which provides some context on how long a given bandage will last before it reopens. This takes in to account the minimum and maximum reopen time as well as the reopen chance, rather than just one or the other as often seen in guides/​tables. When speaking generally about a bandage, this considers all wound types/​sizes. Higher is better. (See Appendix A.)    * **Reopen Score**: A number which provides some context on how long a given bandage will last before it reopens. This takes in to account the minimum and maximum reopen time as well as the reopen chance, rather than just one or the other as often seen in guides/​tables. When speaking generally about a bandage, this considers all wound types/​sizes. Higher is better. (See Appendix A.)
    * **Heart rate**: Generally, how often the human heart beats. Too high or too low is bad. Nominal in-game is 80 beats per minute.    * **Heart rate**: Generally, how often the human heart beats. Too high or too low is bad. Nominal in-game is 80 beats per minute.
  • medical/equipment.txt
  • Last modified: 2020/06/12 22:03
  • by hinds