Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
medical:selfaid [2020/06/05 03:25]
hinds [Step 4: Hold Security]
medical:selfaid [2020/06/05 03:35]
hinds [Step 4: Hold Security]
Line 16: Line 16:
  
 ===== General Recommendations ===== ===== General Recommendations =====
- 
 {{:​medical:​med_aid_coverbetter.jpg?​600px||}} {{:​medical:​med_aid_coverbetter.jpg?​600px||}}
  
 **Move to cover or, if none is available, concealment.** Worst-case, lay down to make yourself small. Try not to treat yourself or another in the open as you are vulnerable to incoming fire. If a casualty is in the open, do your best to drag them in to cover or concealment. Only use carrying as a last resort, as the animation to pick up a casualty is slow and leaves you vulnerable to incoming fire. Only carry when you have one or two other individuals nearby who can provide security for you. **Move to cover or, if none is available, concealment.** Worst-case, lay down to make yourself small. Try not to treat yourself or another in the open as you are vulnerable to incoming fire. If a casualty is in the open, do your best to drag them in to cover or concealment. Only use carrying as a last resort, as the animation to pick up a casualty is slow and leaves you vulnerable to incoming fire. Only carry when you have one or two other individuals nearby who can provide security for you.
 +
  
 {{:​medical:​med_aid_communication1.jpg?​600px||}} {{:​medical:​med_aid_communication1.jpg?​600px||}}
  
 **Communicate with your team leader and other individuals around you.** If you or your buddy are significantly wounded, make sure you can get help treating the casualty or providing security. If your team leader can quickly summon the squad'​s medic, it may help save a casualty that would have otherwise died. **Communicate with your team leader and other individuals around you.** If you or your buddy are significantly wounded, make sure you can get help treating the casualty or providing security. If your team leader can quickly summon the squad'​s medic, it may help save a casualty that would have otherwise died.
 +
  
 {{:​medical:​med_aid_360.jpg?​600px||}} {{:​medical:​med_aid_360.jpg?​600px||}}
Line 30: Line 31:
  
 **Maintain security.** If you and your buddy are wounded, the lesser-wounded of the two should hold security to ensure the buddy team's protective posture is never compromised. Alternate treating yourselves to avoid a situation where you are both bandaging and get walked up on (and possibly killed) by enemy personnel. **Maintain security.** If you and your buddy are wounded, the lesser-wounded of the two should hold security to ensure the buddy team's protective posture is never compromised. Alternate treating yourselves to avoid a situation where you are both bandaging and get walked up on (and possibly killed) by enemy personnel.
 +
  
 {{:​medical:​med_aid_communication2.jpg?​600px|}} {{:​medical:​med_aid_communication2.jpg?​600px|}}
Line 87: Line 89:
 //This incredibly advanced medic, upon arrival to the team, immediately goes around the security perimeter to treat any wounded rather than making you go to them.// //This incredibly advanced medic, upon arrival to the team, immediately goes around the security perimeter to treat any wounded rather than making you go to them.//
  
-The next time you're near a medic (or if a medic is summoned to your team), you should **get the medic to stitch your wounds** to prevent them from reopening and using up more bandages. You may not always have immediate access to a medic, so **be patient**. Furthermore,​ when the medic is around, **do not leave security to go sit on top of the medic**. Inevitably you will see a lot of people doing this. **That does not mean that you yourself should do this**. Either the medic will go around to everyone on security (without being asked) and address any issues or you can ask your team leader to specifically send the medic your way.+The next time you're near a medic (or if a medic is summoned to your team), you should **get the medic to stitch your wounds** to prevent them from reopening and using up more bandages. You may not always have immediate access to a medic, so **be patient**. Furthermore,​ when the medic is around, **do not leave security to go sit on top of the medic**. Inevitably you will see a lot of people doing this. **That does not mean that you yourself should do this**. Either the medic will go around to everyone on security (without being asked) and address any issues or you can ask your team leader to specifically send the medic your way (or do this yourself if your team leader is incapacitated or otherwise unavailable).
  
 And that's [[https://​teamonetactical.com/​wiki/​lib/​exe/​fetch.php?​t=1591325542&​w=362&​h=184&​tok=c5a829&​media=medical:​med_aid_all.png|all]] there is to it! Feel free to ask questions or discuss on the Discord in #arma3. And that's [[https://​teamonetactical.com/​wiki/​lib/​exe/​fetch.php?​t=1591325542&​w=362&​h=184&​tok=c5a829&​media=medical:​med_aid_all.png|all]] there is to it! Feel free to ask questions or discuss on the Discord in #arma3.
  • medical/selfaid.txt
  • Last modified: 2020/06/05 03:35
  • by hinds