platon-basics

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Basic Platoon Structure (20-50 players)

The structure of the platoon will be varied by two factors how the mission editor assigns the roles and how the session host chooses to utilize them. Sometimes we will deviate a bit from this standard in our missions, but this is used in the majority of our missions. Throughout this chapter we outline a 1Tac infantry platoon with diagrams to help explain the building blocks of a platoon.

Several riflemen (4-6 men) will form a fireteam. The fireteam is typically the smallest unit that is combat effective as they will be able to cover multiple sectors and its members will be able support each other.

Left: A fireteam in a wedge formation all looking forwards with buddy team colours Right: Map marker used to indicate a fireteam (Icon is NATO symbol for Infantry, icon on top is symbol for fireteam sized element, colours represent squad. A - 1 is short for Alpha Squad - Fireteam 1).

A fireteam leader commands the fireteam, following the orders of the squad leader. Everyone within a fireteam is assigned a buddy, you should be looking out for your buddy and do your best to stick with him and ensure that he is okay. Buddies are usually colour coded (shown above is the default buddy teams of red and blue). You should always be looking out for your buddy and do your best to stick with him and ensure that he is okay. The typical composition of a fireteam is:

  1. Fireteam leader - Typically equipped with underbarrel grenade launcher and binoculars. They lead by example, assigning arcs of fire and targets where necessary.
  2. Automatic Rifleman - Second in command, equipped with a light machinegun, should be tasked with focusing on the primary target/most likely approach of enemy forces.
  3. Assistant Automatic rifleman - Carries extra ammo for the automatic rifleman, and binoculars to assist in correcting the automatic rifleman.
  4. Rifleman Antitank - Typically equipped with a single shot anti-tank weapon.
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