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tmf:acre2 [2016/03/19 11:30]
snippers
tmf:acre2 [2016/03/19 16:04]
snippers [Radio Network Allocation]
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 ==== Radio Network Allocation ==== ==== Radio Network Allocation ====
-A **network** is a collection of radio channels are separate ​to another ​network. The system will automatically ensure that every network uses different frequencies that are randomized for every playthrough of the mission. Every unit can only be one network. To allocate sides/​factions/​groups/​units to different networks use the network tree. There is a limitation of 9 networks. Simply select the element on the tree you wish to change the network for and press the number of your keyboard (1-9).+A **network** is a collection of radio channels ​that are independent ​to other network ​(with the exception of shared channels). The system will automatically ensure that every network uses different frequencies that are randomized for every playthrough of the mission. Every unit can only be on one network. To allocate sides/​factions/​groups/​units to different networks use the network tree. There is a limitation of 9 networks. Simply select the element on the tree you wish to change the network for and press the number of your keyboard (1-9).
  
 {{:​tmf:​acre2_radionetworkalloc.jpg?​500}} {{:​tmf:​acre2_radionetworkalloc.jpg?​500}}
  
-Once you have allocated the networks you can customize the radio channels for each network and determine who suppose to be on which channel. Note if someone is marked to be present on a channel they will also automatically be given an appropriate radio if they do not have one already. By default the 148/152/117 channels match up. Do not worry about the channel numbers these will be handled by the system automatically.+Once you have allocated the networks you can customize the radio channels for each network and determine who is suppose to be on each channel. Note if someone is marked to be present on a channel they will also automatically be given an appropriate radio if they do not have one already. By default the 148/152/117 channels match up. Do not worry about the channel numbers these will be handled by the system automatically.
  
 {{:​tmf:​acre2_radionetworkconfig.jpg?​500}} {{:​tmf:​acre2_radionetworkconfig.jpg?​500}}
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 {{:​tmf:​acre2_radiokey.jpg}} {{:​tmf:​acre2_radiokey.jpg}}
  
-Above you can see different symbols on entities. A radio indicates the entity is present on that channel. A star (only applies to groups) means the group leader will be present. A half radio means at least one subunit will get a radio.+Above you can see different symbols on entities. A solid radio indicates the entity is present on that channel. A star (only applies to groups) means the group leader will be present. A half radio means at least one subunit will get a radio. Lastly a faded radio means they are not present on that radio channel.
  
 {{:​tmf:​acre2_editchannel.jpg?​500}} {{:​tmf:​acre2_editchannel.jpg?​500}}
  
 Here is the edit channel page. To create a channel that is shared across networks tick the shared channel. Note that the shortname must be identical for two networks for them to share that channel. Here is the edit channel page. To create a channel that is shared across networks tick the shared channel. Note that the shortname must be identical for two networks for them to share that channel.
  • tmf/acre2.txt
  • Last modified: 2016/04/05 17:21
  • by snippers