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tmf:artillerymodule [2016/09/10 09:37]
head created
tmf:artillerymodule [2016/10/06 10:00]
bear [Attributes]
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 ===== Artillery module ===== ===== Artillery module =====
  
-[[{{:​tmf:​triggericon.png?​nolink&​}}]]+{{:​tmf:​triggericon.png?​nolink&​64x64}}
  
 Is a module to handle firing artillery onto one or more areas. Is a module to handle firing artillery onto one or more areas.
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 Number of seconds before firing another salvo Number of seconds before firing another salvo
  
-==== Total salvos ​====+=== Total salvos ===
  
 Number of salvos to execute Number of salvos to execute
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 How many rounds **each **artillery will fire. How many rounds **each **artillery will fire.
-=== Magazine ​ ===+=== Magazine ===
  
-The round to fire.+The type of magazine (rounds) ​to fire.
  
-If the string itself doesn'​t correspond to a magazine held by the artillery unit it will fire whatever it has loaded.+If the string itself doesn'​t correspond to a magazine held by the artillery unit it will fire whatever it has loaded. ​You can enter a vehicle and execute
  
-===== Setup =====+<code c++> 
 +copyToClipboard str (magazines vehicle player) 
 +</​code>​in the debug console to copy a list of the available magazines to your clipboard. 
 + 
 + 
 +==== Setup ====
  
 A minimal setup consists of 1x TMF [[:​tmf:​area|area ]]module and 1x TMF Artillery module and a artillery vehicle. A minimal setup consists of 1x TMF [[:​tmf:​area|area ]]module and 1x TMF Artillery module and a artillery vehicle.
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 The [[:​tmf:​area|area ]]module needs to be [[:​tmf:​sync|synced ]]to the artillery The [[:​tmf:​area|area ]]module needs to be [[:​tmf:​sync|synced ]]to the artillery
  
-{{http://​i.imgur.com/​9YJ0fYj.png}}+{{http://​i.imgur.com/​9YJ0fYj.png?​direct&​}} 
 + 
 +===== Additional Notes ===== 
 + 
 +If module is linked to multiple vehicles and multiple TMF areas, the units will pick one of the areas to fire at each salvo.
  
  
  • tmf/artillerymodule.txt
  • Last modified: 2016/10/26 13:50
  • by head