Humour and tactical gameplay run hand-in-hand. During sessions we keep things professional in order to have a smooth and fun time. We are not a hugely ‘milsim’ community when compared to other groups, but we do follow a distinct chain of command during missions. Rarely, if ever will roles be reserved for specific players. We aim to be as welcoming as possible. Players in leadership positions will not shove their weight around without purpose.
Outside of scheduled sessions, everyone is equal. Players freely jump on games with each other and chat. We tend to hang around on either our Teamspeak server or Discord.
Team One Tactical 's Core Values
Community - We are a group of like minded players, who enjoy playing games together. We want all our members to get on with each other to be part of our group. We make decisions together; All members can have a say and contribute their opinions as we like making decisions regarding our future together.
Maturity - We expect a degree of maturity to ensure that there is a level of respect and cooperation between all players. We all desire an environment that fosters and inspires teamwork while remaining drama free.
Long term - We are continually focusing on developing our group and improving the sessions and gameplay experiences. We do our best to offer to opportunities to teach new skills, so that they can help us out in the future.
Fun - It is always important to not forget why we are all here in the first place, we are but a community of volunteers here to enjoy ourselves.
Fairness - We are a community that stands against deliberate hacking and glitching in multiplayer games.
We are an open group but in order to maintain things we have a simple player structure:
Members - Membership is for those who share our goals and values and want a greater part in things. We have no activity requirements for our members. If you apply to join you will go through a trial process. The trial process has no time limit as we are a group without time commitments, it will take as long as it takes for us to make a decision about you. We appreciate that a community is defined by its members we must be careful with whom we let join. If you do decide to become a recruit it is also important to us that you enjoying playing with us.
Allies - Our allies are people that we usually have known for some time, and most of our members have developed a friendship with but they do not wish to be a member. Perhaps as they are members of other communities but enjoy playing missions with us. Allies have access to more of the forum and welcome to participate in joint ops.
Public players - Everyone is welcome to join our teamspeak and take part in our sessions. I would highly recommend if your new to the community, that you spend some time getting to know us. Then if you enjoy playing, you can later consider applying.
Regardless of group - We will always treat you with respect if you are respectful towards us.
Our Teamspeak server is always open and is a great place to introduce yourself to players in our community. You can also say hello on our community forums. If you have any questions feel free to ask on our Discord (text chat).
If you are interested in checking out a snippet, you can watch our 2015 year in review below:
The Team One Tactical Arma 3 sessions are open to everyone that has a microphone and some maturity regardless of their skill level. We focus on teamwork applying tactics to accomplish the objectives set in the mission. The sessions consist of several missions with some being cooperative and others adversarial (player v player). These typically last anything from 30 minutes to 2 hours depending on the mission. If you die in a mission it is unlikely that you will get another life until the next mission. We attempt to play diverse and interesting missions. We play as a variety of different factions, roles and islands though it is ultimately upto our mission makers. The player counts are typically 20-40 at the sessions allowing us to play platoon sized coops.
After every session an after action report (AAR) topic is made by the session host on our forums. Please direct any feedback, constructive criticism or stories to these topics. Between missions discussing the previous mission on teamspeak is not the ideal place, as many people will be waiting for the next mission and you will be holding them up. Be assured though we read through all the feedback in the AAR threads, as we aim to constantly improve our sessions.
When a mission is loaded, the session host will control the slotting process. The most critical roles for a mission will be slotted first, typically the Commander and Squad leaders roles first. Anyone is welcome to take a slot that the session host opens, the will mark a slot as open by enabling AI on that slot and stating via teamspeak that the slot is open. For the duration of the mission, we expect that you follow the orders of the mission commander, squad leaders etc.. where possible. Please only take slots in the chain of command or assets that you feel comfortable taking, as these roles will greatly affect the experience of others and quite likely the outcome of the mission.
When are the sessions
We offer one main session every week, with the session alternating between Friday and Saturday. It is advisable to turn up slightly earlier, to ensure that all your mods work and that you don't miss the first mission. Every session will have its own signup topic on the forum, this is optional but will greatly help the session host/mission makers plan for the numbers.
Week 1: Saturday - 19:30 UK (20:30 DE/DK/SE/NL etc.)
Week 2: Friday - 19:30 UK (20:30 DE/DK/SE/NL etc.)
Your first session
Whether you're a seasoned Arma veteran or a new to Arma, every community has their own way of doing things. We recommend on your first mission to take a slot of relatively low impact on everyone else (E.g. Rifleman/Assistant automatic rifleman/rifleman anti-tank). It is vital that you ensure your modpack is fully up-to-date and in working order prior to the session start. Please bare in mind that updates to the modpack can happen at anytime, typically earlier in the week where possible. So it is best to check the night before the session. I would highly recommend being on our teamspeak server at least 10 minutes prior to the session start.
Download & Install Swifty
Swifty is a simple, clean & fast Arma 3 modpack updater created by one of our members. Swifty will download the mods from our modpack repository. Configuring Swifty is fairly effortless. The first step is to download swifty from the official Swifty website.
Getting the 1TAC repo
Now you need to add our repository to Swifty. Click the add repository button (plus symbol), choose import and enter: http://www.1tac.tk
Once installed click add repository, select import and enter: http://www.1tac.tk Should the import fail, you can manually enter the settings of the repoistory as follows:
User: Leave blank
Password: Leave blank
The mods will be installed to the 'default addon folder' so choose an appropriate folder. Once configured correctly just press save. Now to check for updates/download the modpack click on the repository logo on the left side. If no symbol is over the logo this will make Swifty check for updates. If a download arrow is shown, pressing it will show you the list of changes allowing you to start the install/update.
If you require any help with Swifty feel free to join our Discord