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| userguides:sessionhosting [2020/01/26 12:34] – [Dealing with disruptive players] toiton | userguides:sessionhosting [2025/08/03 14:24] (current) – external edit 127.0.0.1 | ||
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| ==== Overview ==== | ==== Overview ==== | ||
| - | Welcome to the session host handbook! The aim of this page is to help out session hosts by having a common set of guidelines that all session hosts should do their best to follow. I am not a huge fan of strict rules as they do not always apply well to particular situations. Instead I will present this much more as set of guidelines and principles. If you are not a session host this guide should allow to see what is expected from a session host. Session hosts are accountable to both the admins members of 1Tac. | + | Welcome to the session host handbook! The aim of this page is to help out session hosts by having a common set of guidelines that all session hosts should do their best to follow. I am not a huge fan of strict rules as they do not always apply well to particular situations. Instead I will present this more as set of guidelines and principles. If you are not a session host this guide should allow to see what is expected from a session host. Session hosts are accountable to both the admins |
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| It is extremely rare that we get people playing with us who actively aim to disrupt things. If this happens first give them a warning, perhaps through dragging them to another channel if ACRE is linked or through ingame/ | It is extremely rare that we get people playing with us who actively aim to disrupt things. If this happens first give them a warning, perhaps through dragging them to another channel if ACRE is linked or through ingame/ | ||
| - | __Restarting the server__ \\ As a session host you are able to restart the server using the [[https:// | + | __Restarting the server__ \\ As a session host you are able to restart the server using the [[https:// |
| __Respawn__ \\ Respawning players is something we have explored several times. If done incorrectly respawning players can be a major hindrance so do it with caution and consideration. I believe respawning players falls into two categories: | __Respawn__ \\ Respawning players is something we have explored several times. If done incorrectly respawning players can be a major hindrance so do it with caution and consideration. I believe respawning players falls into two categories: | ||